Ring 2 walkthroughRing2: Twilight of The GodsShort ReviewFollowing the success of Ring: TheLegend of The Niebelungen in 1998, Arxel Tribe releases Ring 2: Twilight of TheGods. The game changes from 1st person perspective adventure game into a 3rdperson perspective adventure game. The game still maintain the pure adventurestyle from the first game. I do not experience any unnecessary fighting orjumping (not excessively like Tomb Raider kind of game). In fact there is nofighting sequence anywhere in the game.The graphics are one of the best in thepast 2 years. In fact, Ring II has better graphics than Microid's Syberia.
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Allimages within this walkthrough are examples of what kind of images you couldexpect inside the game. The sound and voice acting are superbly done, just likeits predecessor. I give both graphics and sounds quality an A+.The puzzles are range from easy to verydifficult, especially on chapter 2 where you need to pay attention to yoursurrounding (yup. It's the infamous Pixel Hunting kind of puzzle) and insidethe dragon lair where you have to use your skill to navigate the character in atimely sequence action. These two are the toughest puzzles inside the game.The control is a mix between keyboardand mouse control.
You will have to use the mouse on the close up view of anitem or location. As for movement, you will use your keyboard to navigate themain character. The downside of the game is its inventory system. You could onlyhold 1 item in your inventory.
This could be very tedious in some of the puzzlesthat requires multiple items to solve it. I'm not sure what kind of thoughtinside the designer to design this kind of inventory system.If you are looking for a good solidadventure game with great story and do not bothered with keyboard navigationalsystem and the inventory system that could only hold 1 item, this is a perfectnew year's treat for you.Introduction:The game is created based on the storyof Siegfried. Experience his adventure as he slays dragon, giants, wins the loveof Brunhilde, the Valkyrie, and his ultimate death in the Twilight of the Gods.He accepts the challenge of the Gods to prove that he is a worth successor ofthe Walsungs, the hero clan in Scandinavian folk lore.K E Y M A P P I N G FunctionPrimary KeySecondary KeyMENUF1FORWARDUPWBACKWARDDOWNSTURN LEFTLEFTATURN RIGHTRIGHTDSTRAFE LEFTKZSTRAFE RIGHTLXRUNLEFT SHIFTRIGHT SHIFTJUMPLEFT CTRLRIGHT CTRLACTIONSPACEENTERSWORDBACKSPACEEChapter Two: Pay attention to theglittering objects on the ground. These are the objects that he could get. Toobad, our character could only pick up one object at a time.Bugs:. Crashes: Occasionally after the cutscene right before entering Deichl, The lair of the dragon Feifl. Crashes: If you stand in between Mimeand one of the chest when you ask the bear to threaten him.
You will not beable to walk to the anvil anymore. Siegfried will be disappeared after awhile. The chapters will unfold awkwardlywhen you try to read the story inside the castle of the Giant Kuperan.
When you reach the emperor, use the Bow of Truth to reveal his true form. Use the Sword of Thunder, the Storm Bracelet, and the Power Ring to defeat him. Enter the tower from the room behind the Emperor's room. When you defeat all the robots on a level, a stairway to the next level will appear.
Thiscastle should be aligned with chapter 8: Finding Nothung. Instead, you will beable to read the rest of the story.
The story will be back to normal again assoon as you reach Mime forge.WalkthroughChapter 1: The Slave in The ForgeQ: What should I do to startthe fire?A: Go straight to thebellow. Move the bellow up and down by holding the mouse.
Walk to the woodenhandle in front of the bellow. Swing it back and forth from left to right tooperate the hammer. Unfortunately, you started the fire while doing that.Q: How could I put out thefires?A: Go to the crevice onthe wall (the spot looks like an arch with a head statue on the top, close tothe bellow). Pick up the water tank.
First, put out the fire on a pile of logjust beside the crevice. Fill up the water tank again on the crevice. Move asquickly as possible to the wall across the crevice. You might have to go backand forth between the fire and the crevice. Run as fast as possible and try toput out that fire. When the second fire out, the dwarf will ask you to fix thefurnace.Q: Where should I go to fixthat furnace?A: Go right from theforge toward a group of furnaces.
Two black crows will show up and lift you upto the sky. They will drop you near a very big tree to begin the story of.Chapter 2: The Crows of The Grey GodQ: Where does that strangewoman go? What should I do in this strange place?A: Follow the woman tothe top of the root. At this time, you will not be able to do anything. To theright of the landing spot, there is a big bull trapped in a bush. There is awarrior's skeleton holding a dagger trapped in a bush to the left of the landingspot.Q: How could I help the bull?A: Pick up the pliers onthe grass to the far left end of the tree. Use the pliers to cut the branches tofree the bull.
Pick up the rose beside it. Give the rose to the bull.Q: How could I get the knifefrom the warrior's skeleton?A: Stand in front of thebull. Start walking away from the bull toward the other end of the field. Youwill see the rope on the grass. Now walk back toward the bull. Standin front of the warrior's skeleton and then go down. Combine the rope with thehook on the ground to make a grappling hook.
Attach this hook to the brancheswhere the skeleton is. Go back to the bull and pick up the leather on the grassin front of the branches where the bull used to be. Put the leather on thebull's neck. Pick up another red rose and place it near the end of rope of thegrappling hook. Walk toward the skeleton and the bull will come and try to eatthe red rose. Attach the hook to the bull. The bull will pull away the branches.Grab the dagger from the skeleton.Q: How could I find the strangewoman?A: Climb to the top ofthe root where you saw the woman disappeared earlier.
Use the knife to climb thecliff to unfold.Chapter 3: The GhostsQ: Where should I go now?A: The woman will showyou the way to freedom. Jump over the small river and walk away from her towardthe dirt path. You will see a large spider web at the end of the path.Q: The spider always caught me.What should I do?A: Use your patience.Walk slowly toward the other end of the chasm. Stop walking whenever the webstarted to shake.Q: What should I do with thispedestal?A: Notice there is atriangle mark on the top of it. You need to create the other two triangles tosummon the black crows. Go toward the big log. You'll arrive at an intersection.You will see a long tunnel to your right and graveyards to the left.Q: What should I do with thislong fireball tunnel?A: Listen carefully tothe sound of the crows.
Run underneath the fireball as soon as you hear the crowproduce a single call. Repeat this action until you reach the end of the tunnel.Hold your weapon and pick up the bowl from the statue. Go back to the pedestaland put the bowl on it.Q: Where could I find the othertriangle?A: Go toward the leftpath toward the graveyards.
Get the Mjolnir hammer from the statue. On the wayback to the log, you will face couple of fire-spitting monsters. Throw it towardthem before they're able tospitfireballs toward you.
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Place the hammer on the pedestal. The crows will pull youup to the sky again. This time they will drop you in front of a big locked door.Q: How could I open the lockeddoor?A: Notice the two itemson the door: the sliding puzzle lock and a tool to form a key piece for thesliding puzzle lock.
Use the image below to help you solving the sliding puzzlelock. Then use the image from the lock to form the final key piece on the toolto the right of the lock. Use the key piece on the lock to open the door. Enter.Chapter 4: The First OrdealsQ: What should I do now?A: T here is a plan on thealtar. Read that plan carefully. This plan will show you how to unlock thetriangle mechanism on the cave wall.Q: Where is the mechanism?A: P ick up the fireflower on the ground to the left of the altar. Walk toward the far end wall ofthe cave (the one with the hour glass device).
Put the plant on the floor. Thiswill illuminate the mechanism to the right of the hour glass.Q: How could I unlock thismechanism?A: Based on the drawingon the plan, you will need several items: pumpkins, fire flower with copper lid,coal, lead, ice flower, and golden gem. Pick up the pumpkin on the cave floorjust in front of the mechanism. Put them one by one on every corner of thetriangle mechanism. Pick up the coal from the shelf next to the altar. It'shidden inside the jar on the left. Open the center triangle compartment of themechanism and put the coal inside.
Close the compartment. Pick up the lead fromthe other jar on the shelf. Insert it into the left tube. Now look at the hourglass. Pull the handle out.
You will be grown into an adult. Quickly push thehandle of the hour glass in before you run out of time. This act will stop yourgrowth. Look at the mechanism again. Turn S1 twice to send the lead to the toppart of the triangle. Pick up the ice flower on the floor cave (the bluish colorflower). Insert the flower on the top of the triangle.
Turn S2 twice to transferthe lead to the lower right of the triangle. Pick up the fire flower and put itin front of the lower right of the triangle mechanism. Pick up the copper lid onthe floor close to the spot where you pick up the ice flower earlier.
Put it onthe fire flower. Turn S3 twice.
The mechanism will spit out a golden gem. Openthe compartment and put the golden gem inside. This action will open a hiddenpassage. Enter the passage.Q: How could I cross this deepchasm?A: You can't. Pick up thestones on the cave floor just before you reach the end of the passage. Now lookdown to the deep chasm.
Siegmund, the man with the red cloth, will appear again.Throw the stones into the chasm every time Siegmund try to build the fire balls.After doing this for five or six times, Siegmund will disappear. Throw a stoneinto the chasm and then jump into it and enter.Chapter 5: The End of The TrialsQ: How can I get out from thisdead end?A: Talk with all of thosefour heads inside this room (you will see the last one across the bridge). Walktoward the pit at the end. Use the dagger on the sprite.
The sprite will openthe path underneath the lake for you. Dive down into.Chapter 6: The MetamorphosisQ: How could I help the bear?A: Pick up the stick andslide it under the boulder.
Move it to the left and lift it up so that theboulder will hit the four skeletons. Now the bear needs only to fight the lastskeleton warrior. Run down to the bear through the path on the left.Unfortunately at the end of the path, your dagger will be stuck on themagnetized wall.Q: How could I defeat theskeleton without my dagger?A: Get the amulet on themiddle of the cave floor. Quickly, run back toward the magnetized wall.
The wallwill attract the skeleton warrior's sword along with him. Give the amulet to thebear. The female ghost and Siegmund will appear. They told you to find Nothung'ssword. This sword will reveal who you really are. You will be transferred backto the forge of Mime, the Dwarf to enter.Q: How could I enter the forge?A: Try to knock on thedoor twice. Mime will not let you in.
Use the bear (click on it) to break thedoor.Q: Where is Mime?A: Notice those. Mime hides inside one of thosetrunks. Open both trunks to find Mime. Talk with Mime. He still refuse to tellyou any story.Q: How could I force Mime totalk?A: Use the bear again(click on it). Stand close to Mime and the bear will jump into him. He will tellyou about the story of your mother, Sieglinde.
When he walked away to thefurnace, approached him. Try to make him talking again. Use the bear one moretime to force him talking. He will take you to the hidden valley with some bigcarnivore plants to learn.Chapter 7: The Revelation of the OriginsQ: How could I go pass theseplants?A: Notice that one of thetree is dead.
You need to use this tree as your tool to avoid the othercarnivore plants. Look closely at the dead giant spider. Pick up the stickbeside the spider. Use the stick to pick up the acid pouch from its death body.Use the pouch on the dead tree.
Push the tree until it falls down to the ground.Crawl into it to the other side.Q: How could I avoid this giantspider? It always caught me.A: T his spider is reallyfast. Wait patiently until the spider walking toward you. Run like hell to theleft side, avoid the spider and go straight to the bridge. If you fast enough,you will be able to reach the bridge before the spider gets you.
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Walk across thebridge to reach the castle of the giant Kuperan.Q: How could I enter thecastle?A: Approach the castleand hide behind the left pillar (not the one that close to the main door). Waituntil a giant spider come out from the door. Keep on waiting until it pass yourhiding place.
Run as fast as you can to reach the main gate. Enter the castleand continue your mission on.Chapter 8:Finding NothungQ: What should I do now?A: Walk carefully towardthe top of the fireplace. Alberich, the king of the dwarf, will ask you to helphim.
He wants you to pick up the key on the cape to unlock his cage.Q: Where is the key?A: F irst of all, try tofind salt to protect you from all the spiders that lurking around this room.Continue walking on the top of the fireplace to the other side. Jump to the topof the cabinet. Walk toward the other end. Jump down to the ground. Walk to theopen chest.
Sprinkle the salt onto your body. Now walk out of the chest towardthe kitchen door. Climb the cutlery shelf beside the door. Use the iron staplerson the side of the shelf for climbing.
Jump to the top of the stool on the leftend of this shelf. Get the key on the stool. Jump down to the kitchen floor.Climb on the top of the other cabinet to the right of the cutlery shelf. Jump tothe ledge on the right end of this cabinet. Give the key to Alberich after hetells you about the broken sword of Nothung.Q: Where is the chest that keptNothung?A: T he chest is locatedin between the cutlery shelf and the cabinet.
Unfortunately it is locked tight.Q: How could I open the lockedchest?A: You need to utilizethe giant spider to open it. Remember that the spider carry a pouch of acidinside its body. Go to the mouse trap in front of the salt chest. Pick up agarbage from the pile nearby. Put the garbage on the mouse trap and hide. Thespider will be killed by this trap. Get its broken leg and use it to pick up thepouch of acid.
Use the acid to unlock the locked chest. Get the sword parts fromthe chest. Siegfried will ride one of the spider back to the forge.Q: How could I fix this brokensword?A: Walk to the anvil.Pull the lever on the side of the furnace.
A bucket will show up. Put the swordparts in it. Pull the lever again to push back the bucket into the furnace. Walkto the bellow and use it to heat up the bucket.
Go back to the furnace and pullthe lever again to retrieve the bucket. Pull the lever on the bucket cart topour down the melted iron to the mould. Bring the mould to the water fountainnear.Bring the rough form of Nothung to the anvil. Use the hammer's handle to formNothung.
You'll automatically see the cut scene where you lift up Nothung afteryou move the handle 6-7 times. Nothung will give you a blood rush. Mime willtell you about the Dragon Fafner, the fiercest creatures in the land. You needto beat it to display your courage. Mime will take you to the lair of Fafner.Step into the lair and face.Chapter 9: The Dragon Fafner and The RhinegoldQ: What is the solution of thistile puzzle?A: This is one of thetoughest puzzle in the game. It is dealing with timely and navigational puzzle.You need to step on the dragon mosaic and jump over the gap to reach the otherside. As soon as you reach the other side, the spiked wall will start movingtoward you.
You need to back track your step again to reach the starting point.You need to do this quick enough before the spiked wall reaches you. Once thespiked wall hit the cave wall at the starting point, you will be able to step onthe dragon mosaic again to reach the other end of the cave. Follow the path toreach the inner chamber where the dragon sleep. On the way there.Q: How could I wake the dragonup?A: Pick up the shield on the bridge. Go backtoward the path and insert the shield. The shield will reflect the sunbeam tothe dragon and wake him up.
Now you will have to spend hours and hours to fightthis though enemy. Just kidding. You just need to grab a cup of coffeeand watch one of the coolest cut scene in the game.
Siegfried will defeat theDragon Fafner. The dragon will mention about the real treasure in this cave: TheRhinegold - the golden ring of the Gods.Q: Where could I find the Ring?A: Use the dragon's bodyto cross the gap to the main column. Use the wooden hanging bridges to reach thecolumn that has a lot of gold chest on it. The ring is on the pedestal in frontof the gold chests. Now you just have to go back to the cave entrance throughthe dragon mosaic puzzle again. You will see a black crow on the top of one ofthe pillar that will sing you.Chapter 10: The Song of The World andThe Death of The MimeQ: What should I do with thecrow?A: The crow will startsinging the Song of The World and tell you the story of the Mime when youapproach it.
As soon as the story finish, Mime will show up. He brings you thecup with wine in it.Q: Should I drink the potionthat Mime's offer?A: DO NOT ACCEPT theoffer or you will be die instantly. Instead, draw your sword and kill the dwarf.Watch the cut scene as Siegfried walk toward Hinderfiall where Brunnhilde theValkyrie, protector of his parents, now rests.Q: How could I avoid theguards?A: Walk quickly and hidebehind the boulder to the left.
When the guard walks away, start running. Followthe dirt path passing the log pile and hide behind the bushes.
Wait until thetwo guards out of the screen. Run quickly to the building on the left.Q: How could I enter thebuilding?A: U se your sword to cutopen the door's chain. Open the door and enter the building.Q: What is thesolution of the locking mechanism of the gun powder chest?A: Look at the pictureabove to help you. Once you solve the puzzle, click on the fuse on the left tomake a bomb. Grab the bomb.Q: What should I do with thebomb?A: This bomb will be yourtool to get the attention of all the guards that lurking outside the village.Put the bomb on the log pile. Use your sword to lit it up. Run as quickly aspossible from the bomb.
The blast will create a big hole on the fence. Enter thehole on the fence and run into the entrance on the ground to your left to find.Chapter 11: The ValkyrieQ: Where is Brunhilde?A: Wait until the blockto the right of the spiked wheel move.
Run through the right path, avoiding thefireball, step onto the moving platform, and finally jump to the other side.Enter the crypt. You will see Brunhilde lying inside a coffin.Q: How could I releaseBrunhilde?A: T he clues are on thestatues around her coffin. Lift the numbered claw in this order: 08, 13, 21, 34,55.
You know that you're on the right direction if the claw above her head doesnot start moving (stay still).Chapter 12: Tasting The WorldThis is a self-explanatory chapter.Watch how Siegfried and Brunhilde walk toward the ogre soldiers. They both arethe king and the queen of the world at this moment. Brunhilde will lend Grane,the great vessel, to Siegfried so that he could take a journey to meet KingGunther.Chapter 13: At The Court of The GibichungenAnother self-explanatorychapter. You just have to be relax and watch Siegfried talk with King Gunther,Princess Gudrun, and Hagen, the advisor, at The Court of The Gibichungen.Siegfried needs to find an answer from Erda, the Clairvoyant. Hagen toldSiegfried to find the Three Objects of Evil: the tears of the loss and the Nornsthread, that will conjure the meeting with Erda. Siegfried will set a trip tofind.Chapter 14: The Three Objects of Evil MagicQ: Where could I find thesetears of the loss?A: Talk to the twomaidens on the water.
If you keep on talking with the maiden on the right, shewill eventually give you her tears. The maiden on the left wants you to killAlberich in return of her tears.Q: How could I capturedAlberich?A: Run to the leftbridge. Keep on running until you reach the main platform. Turn around cut thebridge rope so that the bridge will collapse.
Go back to your starting pointthrough the other bridge on this main platform. You will be able to cornerAlberich on the collapsed bridge.
Bring back Alberich body to the maiden and youwill get your second tears.Meanwhile, Hagen, Gunther, and Gudrunlie to Siegfried and tell him that the Norns have abducted Brunhilde. Driving bythe love to Brunhilde, Siegried loss his common sense and head straight to theNorns. Now Siegfried is nothing than a toy for the Gibichungen. Siegfried gostraight to confront the Norns to ask them about.Chapter 15: The Abduction of BrunhildeQ: How could I cross thisbridge to reach the Norns?A: Use this image to helpyou crossing the bridge. Talk with the Norns as soon as you reach the other end.Unfortunately none of the Norns will help you.
Notice that little spider thatkeep on moving from one Norns to the others.Q: How could I make the Nornsto help me?A: Pick up the sands onthe left of the Norns. Use this sand to shot down the little spider. This spideris their eyes. Stand in between the left and the center Norns. As soon as thespider start crawling from the middle to the left Norns (or vice versa), throwthe sand to it. Kill it with your sword. Pick the spider up and watch the last 2chapters of the story.Chapter 16: Marriage and RevengeFeel betrayed bySiegfried that never return to her, Brunhilde agrees to marry King Gunther.Siegfried has fallen into Hagen's trap and feel betrayed also with Brunhilde'sact.
Siegfried agrees to marry Princess Gudrun. During the celebration,Siegfried has found the truth through.Chapter 17: The Meeting with Erda andThe Twilight of The GodsBoth Siegfried and Brunhilde finallyfind out about the truth and face the ultimate truth of all.
Their tragicdeath. Another great story from the Opera of Wagner.Copyright: CrashProduction@2003All images on this walkthrough are theproperty of Arxel TribeAny comment or question could be sent to([email protected]).
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